Home teams gets to decide match conditions – i.e conditions of the pitch, weather, time of day, ball type, game speed etc Home team also decides wether headsets can be in use etc
3.0. Cup game weeks start on Thursdays and run all the way through to Wednesdays. eFA teams can choose any day between those said days to play their match. Fixtures are drawn before tournaments and posted online so everyone will be able to know what game they have. Home clubs must contact their opponent at the beginning of a cup game week (IE latest, the first day of the game week at 9pm) to decide what day that week their game will be played, if this is not done home match conditions revert to the away club if they so choose and a 8.8#pepcedes fine will be metered out to the offender. Note: If a club has opted to allow CPU to assign them a manager, on game day they’ll have a robot for a profile pic on their website page in which case you can go ahead & face them without acknowledging this rule.
3.1. Once agreed, the time & date for the fixture must be tweeted by the home team. This tweet must include #eFACupGameday. Only when the Tweet is “Liked” by opponent & retweeted by @TheeFAOfficial will it be considered an official eFA game. After this point clubs will be charged a small admin fee of 4.4#pepcedes for any amendments.
3.2. If an away team remains uncontactable for the first 3 days of a game week, and the home team can prove they have used all avenues to contact the opposition the away side will be dealt with a fine of 90#pepcedes. *Excluding those clubs on owner tier employing the CPU
3.3. This season Missed games will result in a 200#Pepcedes penalty charge for the team at fault unless they have already been given special dispensation by the eFA or both clubs have agreed to a different date. In the case both teams agree a different game day the eFA must be informed before the the original date expiration or else both teams will receive a 100#pepcedes fine.
3.4. If a club misses a game but manages to agree with the team not at fault to replay them the home team status reverts to the team not at fault if they weren’t already the home side & the club at fault will be issued an 120#pepcedes penalty charge.
3.6. Each time a club misses a fixture the penalty charge will be doubled
3.6.1. Lateness for any given game day will not be tolerated. Anything at or over 10 minutes will be considered late and will carry a 1.1#pepcedes fine. Any lateness of 15 minutes will carry a 4.4#pepcedes. From 20 minutes and after it is a flat 11#pepcedes fine. A club who is more Than 30 mins late will deem the match day void and be liable for a 22#pepcedes fine. If a club has a reasonable excuse for lateness then the eFA can take that into consideration. It must be stressed that this shall only apply if the eFA are made aware of lateness before kick off times.
3.6.2. All clubs must tweet at least 30 mins before kickoff informing opponent of the 18 man squad selected for the match. If your team is to be powered by the CPU the tweet should include tactics, formation and any other instructions you’d like your players to follow & should be tweeted 24 hours before kickoff. This tweet should include the hashtag #eFACupGameday and an additional hashtag #eFALegendary or #eFASuperstar if you’re employing the CPU. Violation of this rule will result in a 8.8#pepcedes penalty charge. *With exception of clubs that have purchased “PEP Messanger”
18.104.22.168. In the event of a club being unable to unlock legendary AI their team will operate on “professional” level when facing an opponent on owner tier employing CPU at legendary level.
22.214.171.124. Injured Players
There will be an Injury and suspensions list section for teams to follow and keep abreast, any player who is on the injury list cannot take part in cup games. Any player found to be playing games when injured ie on the injured list will face a 3 game ban and the club will face a 8.8#pepcedes fine. Furthermore the opposition manager will be given the option to demand a rematch in which case the game must be replayed.
126.96.36.199. It is the responsibility of all clubs to insure that their injury list is correct, managers must update us if needs be.
3.6.3. Club will be responsible for checking their opponents match day 18 for any illegal players, no dispensation for replays will be given should illegal players that you failed to spot in the match day 18 tweet be fielded against you however a 22 #pepcedes “fraud” charge will be issued to offending club. Any player found to be playing games when injured ie on the injured list will face a 3 game ban. Playing those listed on site as injured or suspended is illegal.
In order for a lag dispute to be raised about a game, clubs must prove that they had attempted to communicate in game, during the game concerned regarding the lag. The in game messaging service (available by pressing R3 in game during breaks in play) is the only form of communication the eFA will deem admissible evidence. No communication in game, no opportunity to dispute lag. Note: If there is no visual evidence of lag no club is obliged to stop play to communicate with the other.
3.6.5. In a game where one team wants to dispute the final result due to “lag” the Committee must view the match footage to verify whether or not lag bars appear, if lag bars are evident in the footage the Committee will pass a ruling in favour of the club with the strongest internet connection after speed tests. Note: No lag bars, no case!
3.6.6. Clubs that win lag disputes will have to pay an 11#pepcedes administration cost in order for the replay to be sanctioned however If lag bars appear after you go behind you’ll have to instead pay a 22#pepcedes administration fee in order for the replay to be sanctioned unless you had communicated with your opponent in game about the connection before this point.
3.6.7. In games displaying lag bars the club with the weakest internet after eFA speed tests are performed will be charged 5#pepcedes
3.6.8. A result is final once both managers have completed their post match interviews. The eFA will not entertain any dispute thereafter
3.6.9. Any team found to be quitting a game purposely and or without consent of the opposition will loose that game 3-0 and be fined 33#pepcedes
3.7. Pressing the “skip” button is not permitted beyond the match loading screen. Once teams have been selected ready for kick off, all scenes (player entrances from tunnel, substitutions, action replays of fouls, goals, missed chances etc) must be allowed to play out. Violation of this rule will result in a 8.8#pepcedes fine. IF NO TEAM OWNS UP TO THE SKIP OFFENSE BOTH CLUBS RECEIVE 4.4#pepcedes fine
3.7.1. The eFA Cup (FIFA)
eFA cup games must be streamed live & the live stream should include both pre match & post match interviews from the manager streaming. The onus is on the Home team manager to host the stream however if both clubs agree the away side can take on the responsibility. Participants unable to fulfil these terms & conditions will lose out on all cash revenue earned from that game. *Excluding those clubs on owner tier employing the CPU
In the event of a draw the game must be replayed immediately unless both clubs have employed CPU in which case the game goes straight to extra time & then penalties if needs be.
3.7.2. The eFA cup final (FIFA)
The eFA cup Final must be streamed live & include pre & post match interviews from the managers. The eFA will invite the finalists to a PS party 1 hour before kick-off were both managers will be expected to wear headsets throughout & the live stream will commence then which will allow time for viewers to congregate as well as time for pre match interviews and the rest. Participants unable to fulfil these terms & conditions will lose out on all cash revenue earned from the Final. *Excluding those clubs on owner tier employing the CPU
Penalties and extra time must be activated in this game
3.7.3. The Champions Gold Cup (eFootball PES)
Games will take place over two legs. In the case of a draw after two legs and counting away goals, then a 3rd match must be played. This third match will have home team decided by the toss of a coin by a non competing member of the committee. Penalties and extra time must be activated in this game
3.7.4. 2nd and 1st placed teams will be the home teams in the first leg against the 4th and 3rd teams respectively. return legs will swap home status
3.7.5. All matches must be set to evening games and be set to summer.
3.7.6. The final and 3rd place play offs must have Extra time and penalties activated
3.7.7. The final and 3rd place play offs will be played at a (neutral ground) To be decided by the committee
3.7.8. The final and 3rd place play offs will have home team decided by a toss of a coin by a non competing member of the Pep Committee
3.7.9. Legs must be played in separate game weeks. The final and 3rd place play off must also be played in the same game week after the 2 legged matches
3.8. All games must be set to 10 minute matches allowing 3 substitutions per side max. No extra time, no post 90 minute penalties.
3.8.1. Teams are not permitted to use penalty assist when taking spot kicks in official eFA matches.
3.8.2. If this rule is found to have been violated the opposition manager will be given the option to demand a rematch in which case the game must be replayed.
3.8.3. As of this season eFA games played on eFootball PES 21 must be set to PASS SUPPORT 0 with the exception of those subscribed to the gamer tier. Anyone caught using pass support will receive a fine of 300#pepcedes and their top 3 players according to overall will be handed a 1 year suspension. Only those on the “Gamer” tier are exempt from this rule and retain the option of using PASS SUPPORT 1.
3.8.4. Random Livestream Request – RLR (Drug Test) is compulsory and we can request this at any time during season or out of season to check pass support & ensure players stats have not been tampered
3.8.5. These rules must be adhered to. Any match that does not follow these rules will be deemed void